Tag Archives: Usability

forms usability

An interesting teeny weeny “innovation” at bla.st : de : create account. You know when selecting from a drop-down of countries how annoying it is to get to “United Kingdom”? The people at blast pre-select the country at the middle … Continue reading

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Creating prototypes with OmniGraffle | urlgreyhot

Creating prototypes with OmniGraffle

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Ambient Signifiers

An article bereft of any meaningful examples which annoyed the hell out of me. Ambient Signifiers It says … Having a user be able to gauge status or context without having to actively seek it out is surely one of … Continue reading

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Humanized > Monolog Boxes and Transparent Messages

In Humanized >Monolog Boxes and Transparent Messages, Aza makes a great point and completely misses it at the same time. Ask yourself.. what IS spell checking? When DOES vs SHOULD it happen? What IS notification? What happens when you are … Continue reading

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The wireFrame palette update…

.. is here . And for some reason I have in my head the idea that I’d ask Michael for lots of minor additions but now it comes to it I can’t remember what they are. Ah.. One might be … Continue reading

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User Testing As Justification For Opinions

In this article User Research Smoke & Mirrors, Part 3: Research as a Political Tool, a behaviour of using usability to win an design argument is described. I wonder for how many other people this rings bells? I can remember … Continue reading

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TradeDoubler usability – I wasn’t born yesterday

I couldn’t let this usability gaff pass. If you go to TradeDoubler – Choose preliminary information and register it asks you when you born (fair enough). The calendar widget (which you have to use because there are absolutely no clues … Continue reading

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GPS on MacOS X (or Why Blogs are Rubbish)

I’ve started a blog about GPS on MacOS X, not to teach or share expertise or show off or anything. This blog is to share my confusion and ignorance. There are a few blogs out there about mapping but I … Continue reading

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MacOS X Usability

One of the main usability errors made is to miss the what’s called known as bleeding obvious. Many tools or sites miss the one thing that their users want to do and MacOS X is no exception. Here’s an example … Continue reading

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Interface, at times, is everything..

This is one slick video. Prepare to be amazed with the Crazy Multi-Input Touch Screen, which shows how a novel interface hooked to very smart software and of course big computer behind the scenes can dramatically alter how you think … Continue reading

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Interface Design Links & Recommendations

In Interface Design Links & Recommendations, Luke does an amazing job of listing all the budding Interface Designer/Usability/User Experience needs to read.

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MindCanvas

MindCanvas is based on remote research methods that you can use to get feedback and ideas from your customers. We took methods that are engaging to begin with, and recreated them as Game-like Elicitation Methods. These methods use game design … Continue reading

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